Phrase by 'Matthew Mercer'
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A lot of gaming and a lot of interaction is no longer physical; it's all digital and at a distance. There's this innate, tribal need of the people to have face time with other people and play together in person. I think there's been this rediscovery of the joy of playing with people around the table.
Author: Matthew Mercer - American ActorPeople , Time , Together , Face
Society, in general, has taught for many generations that when you reach a certain age, you have to learn to stop playing.
Author: Matthew Mercer - American ActorYou , Age , Society , Stop
It's always hard when you're working on a project, and you're seeing it in bits and pieces, whether that be film, television, video games, animation - you only really have perspective of what you're interacting with.
Author: Matthew Mercer - American ActorYou , Hard , Video Games , Perspective
I consider myself a better storyteller than a Dungeon Master.
Author: Matthew Mercer - American ActorMyself , Better , Than , Master
'Dungeons and Dragons' has evolved over the years, and so has the community that played the game. It had a lot of lingering stigma from the anti-'D&D' movement of the '70s and '80s - this kind of idea that 'Dungeons and Dragons' is only played by the lowest of the low basement dwellers - that has kept people from being comfortable talking about it.
Author: Matthew Mercer - American ActorPeople , Game , Community , Talking
Role-playing games are just an organic improvised space for storytelling.
Author: Matthew Mercer - American ActorJust , Space , Games , Storytelling
Role-playing games have been a huge part of my life and a huge part of my training as a performer - learning social skills, meeting friends, and being a generally competent person - so I owe a lot to role-playing games.
Author: Matthew Mercer - American ActorLife , Friends , My Life , Learning
Time and time again, the players constantly surprise you and often not do at all what you expect and completely muck up your preparation, and that's kind of the beauty of the game. It wouldn't be as fun to the DM if everything worked out exactly how you thought it would.
Author: Matthew Mercer - American ActorYou , Time , Game , Beauty
'Resident Evil: Damnation' was physically mo-capped and recorded with the mo-cap actors first, so there wasn't a whole lot of flexibility with timing, so it was more stringent. We had to go in individually.
Author: Matthew Mercer - American ActorMore , Go , Evil , Timing
I played the first 'Resident Evil' on a PlayStation in high school. I remember, those were the beginning of the survival-horror genre; I've been following it for a very long time.
Author: Matthew Mercer - American ActorTime , Long , School , Evil