Phrase by 'Markus Persson'
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I really wanted to make a dungeon crawler, but this game came out, 'Legend of Grimrock 2,' which was, like, the perfect dungeon crawler. It basically destroyed the genre for me, and no way could I make a game that good in that genre.
Author: Markus Persson - Swedish BusinessmanMe , Legend , Game , Good
With the creative stuff, I have highs of being very productive and lows of being not productive. I have that in my moods as well.
Author: Markus Persson - Swedish BusinessmanBeing , Well , Creative , Moods
I have the ability to get code done, but I'm impatient, and it's scrappy as a result. Maybe that helped me with 'Minecraft,' as it came quickly. But, well, at some point, I'd like to actually become a good programmer.
Author: Markus Persson - Swedish BusinessmanMe , Good , Done , Result
I've never run a company before, and I don't want to feel like a boss. I just want to turn up and do my work.
Author: Markus Persson - Swedish BusinessmanNever , Work , Feel , Boss
If I had intended for 'Minecraft' to end up on consoles, I wouldn't have developed the game in Java. The decision to port the game to consoles came from a combination of player requests, a desire to play around with the brand on different platforms, and some interesting business deals.
Author: Markus Persson - Swedish BusinessmanGame , Business , End , Decision
Turns out, what I love doing is making games. Not hyping games or trying to sell a lot of copies. I just want to experiment and develop and think and tinker and tweak.
Author: Markus Persson - Swedish BusinessmanLove , Doing , Think , Trying