Phrase by 'Gary Gygax'
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The essence of a role-playing game is that it is a group, cooperative experience.
Author: Gary Gygax - American InventorGame , Experience , Group , Essence
Random chance plays a huge part in everybody's life.
Author: Gary Gygax - American InventorLife , Everybody , Random , Chance
There is no winning or losing, but rather the value is in the experience of imagining yourself as a character in whatever genre you're involved in, whether it's a fantasy game, the Wild West, secret agents or whatever else. You get to sort of vicariously experience those things.
Author: Gary Gygax - American InventorYou , Yourself , Experience , Character
Somebody said they threw their copy of Dungeons and Dragons into the fire, and it screamed. It's a game! The magic spells in it are as real as the gold. Try retiring on that stuff.
Author: Gary Gygax - American InventorGame , Gold , Fire , Magic
When AI approximates Machine Intelligence, then many online and computer-run RPGs will move towards actual RPG activity. Nonetheless, that will not replace the experience of 'being there,' any more than seeing a theatrical motion picture can replace the stage play.
Author: Gary Gygax - American InventorExperience , Picture , Intelligence , AI
Of course as children, we all, in all cultures and societies, learn behavior from observation, imitation, and encouragement of various kinds. So by the suggestion made, we all 'pretend' most of the time.
Author: Gary Gygax - American InventorTime , Children , Encouragement , Behavior
The secret we should never let the gamemasters know is that they don't need any rules.
Author: Gary Gygax - American InventorNever , Know , Need , Rules
Role-playing isn't storytelling. If the dungeon master is directing it, it's not a game.
Author: Gary Gygax - American InventorGame , Master , Storytelling , Directing
There's a call to adventure. It's something in the inner psyche of humanity, particularly males.
Author: Gary Gygax - American InventorSomething , Call , Humanity , Adventure
Gaming in general is a male thing. It isn't that gaming is designed to exclude women. Everybody who's tried to design a game to interest a large female audience has failed. And I think that has to do with the different thinking processes of men and women.
Author: Gary Gygax - American InventorGame , Thinking , Men , Women