Phrase by 'David Cage'
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My goal is for 'Heavy Rain' to leave an imprint in you and change a little bit of who you are and how you see things. Maybe the key characters and key moments will leave a trace in you. If you don't have this ambition as a video-game creator, then maybe you should do something else, because this is what creation and art is about.
Author: David Cage - French DesignerYou , Art , Change , Rain
With 'Detroit,' we realized that we wanted to create an experience that could be meaningful.
Author: David Cage - French DesignerExperience , Create , Meaningful , Detroit
Choices are a very important part of our lives.
Author: David Cage - French DesignerImportant , Choices , Our , Very
As a storyteller, I've always been fascinated with the idea of recreating this notion of choices in fiction. My dream was to put the audience in the shoes of the main protagonists, let them make their own decisions, and by doing so, let them tell their own stories.
Author: David Cage - French DesignerDoing , Dream , Choices , Shoes
I believe that interactive storytelling can be what cinema was in the 20th century: an art that deeply changes its time.
Author: David Cage - French DesignerTime , Cinema , Art , Believe
I broke pretty much every rule of classic game design and tried to invent new ones.
Author: David Cage - French DesignerNew , Game , Design , Classic
The right way to enjoy 'Heavy Rain' is really to make one thing because it's going to be your story. It's going to be unique to you. It's really the story you decided to write.
Author: David Cage - French DesignerYou , Way , Enjoy , Rain
'Heavy Rain' was my baby, my reason to live, and my oxygen for four years. And seeing the successful release of the game has been the most extraordinary reward I could have dreamt of, after years of working in the dark.
Author: David Cage - French DesignerGame , Dark , Baby , Rain
Some media used to talk about video games only to say how violent or addictive they could be. With 'Heavy Rain,' they talked about the story of the game and the emotions they felt while playing.
Author: David Cage - French DesignerGame , Emotions , Video Games , Rain
Photography was inspired by painting, cinema by theatre and photography, I don't believe that any new art form was ever created from scratch.
Author: David Cage - French DesignerCinema , Art , Believe , Painting