Phrase by 'Brendan Iribe'

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When Facebook acquired Oculus, the game changed immediately. You saw big companies jumping in. You saw people like Google getting fully committed, and then Microsoft came along with HoloLens - there was a lot of stuff that people were doing before, but now the space really ignited.

Author: Brendan Iribe - American Businessman
  You , People , Game , Space


The product cycle for the Oculus Rift will be between the rapid six-month cycle of cell-phones and the slower seven-year cycle of consoles. It's rare to see a phone not coming out every year.

Author: Brendan Iribe - American Businessman
  See , Will , Phone , Year


Seeing other people is incredibly engaging, and that's one of the drivers that made us partner with Facebook - social communication. Not social newsfeeds, but actual face-to-face, seeing multiple avatars in a play experience, that's going to be a very big part of the future in VR.

Author: Brendan Iribe - American Businessman
  People , Future , Communication , Partner


If you don't have content, you don't sell hardware. We need a suite of content of really fun, compelling experiences that aren't just hardcore game-oriented, and when that's good enough, it'll be an easy decision to go to the consumer market.

Author: Brendan Iribe - American Businessman
  You , Good , Fun , Decision


Most big companies work in stealth until they think they have a consumer product ready to go.

Author: Brendan Iribe - American Businessman
  Work , Think , Go , Ready


Display companies, many of them that we've spoken to, are really excited about virtual reality because they're actually running out of innovation opportunities in other markets.

Author: Brendan Iribe - American Businessman
  Reality , Out , Innovation , Opportunities


Essentially, we're always trying to reduce latency. As you try to reduce the latency of the experience, you can only get it down so far before we start running into the limitations of game engines, computing, the intensity of the experience you're trying to compute.

Author: Brendan Iribe - American Businessman
  You , Game , Experience , Down


In real life, that's how we're moving around. We look at things while we're walking and moving and turning around. We stare at objects in the world.

Author: Brendan Iribe - American Businessman
  Life , Look , World , Walking


A lot of times, the internal R&D doesn't pan out. You go down one route, you find that it doesn't work the way you planned, and you have to switch and go down another one.

Author: Brendan Iribe - American Businessman
  You , Work , Way , Down


Oculus is a company that often does things differently. But we don't want to do things so differently that we start to get into trouble.

Author: Brendan Iribe - American Businessman
  Want , Start , Trouble , Company


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