Phrase by 'Anita Sarkeesian'

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I love playing video games, but I'm regularly disappointed in the limited and limiting ways women are represented.

Author: Anita Sarkeesian - Canadian Critic
  Love , Women , Video Games , Games


Online harassment, especially gendered online harassment, is an epidemic. Women are being driven out; they're being driven offline. This isn't just in gaming. This is happening across the board online, especially with women who participate in or work in male-dominated industries.

Author: Anita Sarkeesian - Canadian Critic
  Being , Work , Women , Gaming


There's a toxicity within gaming culture, and also in tech culture, that drives this misogynist hatred, this reactionary backlash against women who have anything to say, especially those who have critiques or who are feminists.

Author: Anita Sarkeesian - Canadian Critic
  Hatred , Culture , Women , Gaming


The power of pop culture stories should not be underestimated, and there is an enormous potential for inspirational stories that can have a positive, transformative effect on our lives.

Author: Anita Sarkeesian - Canadian Critic
  Culture , Power , Inspirational , Positive


Developers need to start moving away from the entitled macho-male power fantasy in their games. They need to recognize that there are wider stories that they can tell.

Author: Anita Sarkeesian - Canadian Critic
  Start , Power , Moving , Fantasy


We are witnessing a very slow and painful cultural shift. Some male gamers with a deep sense of entitlement are terrified of change. They believe games should continue to cater exclusively to young heterosexual men with ever more extreme virtual power fantasies.

Author: Anita Sarkeesian - Canadian Critic
  Men , Change , Power , Believe


My own contentious relationship with gaming continued through high school and college: I still enjoyed playing games from time to time, but I always found myself pushed away by the sexism that permeated gaming culture. There were constant reminders that I didn't really belong.

Author: Anita Sarkeesian - Canadian Critic
  Myself , Time , Culture , Relationship


Game creators aren't necessarily all sitting around twirling their nefarious-looking mustaches while consciously trying to figure out how to best misrepresent women as part of some grand conspiracy. Most probably just haven't given much thought to the underlying messages their games are sending.

Author: Anita Sarkeesian - Canadian Critic
  Best , Game , Women , Thought


The time for invisible boundaries that guard the 'purity' of gaming as a niche subculture is over. The violent macho power fantasy will no longer define what gaming is all about.

Author: Anita Sarkeesian - Canadian Critic
  Time , Will , Power , Gaming


GamerGate is really a sexist temper tantrum. That's kind of a silly, funny way of putting it, but it's kind of what it feels like, right? They're going after and targeting women who are trying to make changes in the industry. They're attacking anyone who supports women.

Author: Anita Sarkeesian - Canadian Critic
  Way , Women , Trying , Funny


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